The briefing
Come Out to Play belongs to the Adversary Mode collection. Its listed multiplayer format is Team PVP. The listed participant range is 2 - 8 players.
The team rules and victory condition matter more than a standard deathmatch score. Use the mode’s listed variants to identify its arena and player allocation, then coordinate around the shared objective.
Money and RP depend on the activity’s rules and the session’s completion conditions. Active bonuses and changes between updates should be checked in-game.
The detailed collection below includes 5 factual sections covering the missions, variants, locations or reward tables associated with this job. Expand a section to inspect its requirements and route imagery.
Mission, location & feature reference
Explore the individual variants, requirements, objective sequences and reference tables. Price and reward figures describe the cited record; current discounts, event bonuses and platform availability may differ.
Come Out to Play I
- Rules
- Three runners attempt the Raton Canyon–Paleto Cove escape within ten minutes; five unlimited-life Sanchez hunters pursue with sawed-off shotguns.
- Start
- Raton Canyon
- Escape
- Paleto Cove Pier
- Runners
- 3; one life each; weapon selection
- Escape condition
- At least one runner reaches destination within 10 minutes
- Hunters
- 5; unlimited lives; sawed-off shotguns; Sanchez bikes
Come Out to Play II
- Rules
- Three runners attempt the Covenant Avenue–Vanilla Unicorn escape within ten minutes; five unlimited-life Sanchez hunters pursue with sawed-off shotguns.
- Start
- Covenant Avenue
- Escape
- Vanilla Unicorn
- Runners
- 3; one life each; weapon selection
- Escape condition
- At least one runner reaches destination within 10 minutes
- Hunters
- 5; unlimited lives; sawed-off shotguns; Sanchez bikes
Come Out to Play III
- Rules
- Three runners attempt the Bayview Lodge–Chiliad tunnel escape within ten minutes; five unlimited-life Sanchez hunters pursue with sawed-off shotguns.
- Start
- Bayview Lodge
- Escape
- Chiliad wilderness tunnel
- Runners
- 3; one life each; weapon selection
- Escape condition
- At least one runner reaches destination within 10 minutes
- Hunters
- 5; unlimited lives; sawed-off shotguns; Sanchez bikes
Come Out to Play IV
- Rules
- Three runners escape from Paleto Bay Police Station within ten minutes; five unlimited-life Blazer hunters pursue with sawed-off shotguns.
- Start
- Paleto Bay Police Station
- Escape
- Escape zone
- Runners
- 3; one life each; weapon selection
- Escape condition
- At least one runner reaches destination within 10 minutes
- Hunters
- 5; unlimited lives; sawed-off shotguns; Blazer quad bikes
Come Out to Play V
- Rules
- Three runners attempt the Redwood Lights–Rebel Radio escape within ten minutes; five unlimited-life Blazer hunters pursue with sawed-off shotguns.
- Start
- Redwood Lights Track
- Escape
- Rebel Radio building
- Runners
- 3; one life each; weapon selection
- Escape condition
- At least one runner reaches destination within 10 minutes
- Hunters
- 5; unlimited lives; sawed-off shotguns; Blazer quad bikes
Sources & further reading
Read the game and edition listed in the facts panel before applying gameplay advice. Story outcomes are marked as spoilers. Read our corrections policy.





